#include "keyboardcontroller.h"

KeyBoardController::KeyBoardController(QObject *parent) :
    QObject(parent)
{
}

KeyBoardController &KeyBoardController::instance()
{
    static KeyBoardController interface;
    return interface;
}

void KeyBoardController::show(QObject*o, int type)
{
    Q_UNUSED(o);
    Q_UNUSED(type);
    //emit showSig(o, type);
}

void KeyBoardController::hide()
{
    emit hideSig();
}
